Lead Game Development Engineer | Malaysia

Responsibility:
• Lead the translation of game/features specification into specific requirement (e.g. use case)
• Produce requirements specification
• Lead in designing / producing software entities/design specification according to requirements specification
• Prepare implemented software entities for release
• Perform on- and off- site support for reported issue
• Ability to guide/train junior engineer into performing development
• Follow / participate established product development process/procedure

Requirement:
• Degree in Computer Science/Computing/Computer Engineering/IT discipline or equivalent
• 3 to 4 years of working experience in software/ game development
• Possess prior knowledge that is needed to accomplish task in required domain (C++/OO programing/game engine)
• It is a must to have experience on publishing game build from Unity Game Engine
• Knowledge of MS Direct X/Open GL
• Knowledge of Torque2D/3D game engine and their scripting language. (Advantageous)
• Demonstrate ability to perform problem analysis and debugging
• Effective organization and follow-up skills and pay attention to detail
• Good teamwork and interpersonal skills to interface with all levels, internally and externally in a professional and responsive manner
• Possess prior experience in leading at least two projects with 3 to 6 months project duration

This position will be based in Malaysia office.
Interested candidates are encouraged to apply online or submit your full resume to hr.wgtm@weikegaming.com

 

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